NRL 2026 — Roster Churn vs Win%, by Phase

Each club's season split into an early phase (Rounds 1–8) and a late phase (Rounds 9–15). Churn = average change in the starting 13 from one game to the next. The season-long scatter flattens this; here you can see clubs whose stability (and results) shifted across the year. Wests Tigers highlighted: settled and winning early, high churn and losing late.

Early — Rounds 1–8

x = avg starting-13 changes/round · y = win%

Late — Rounds 9–15

x = avg starting-13 changes/round · y = win%
Dot colour = club. Ringed dot = Wests Tigers. More to the right = more roster churn; higher = higher win%. A negative tilt (right-down) means more churn tends to go with fewer wins.
Team Early churnEarly win% Late churnLate win% Δ churnΔ win%
Δ = late minus early. Positive Δ churn (red) = the side became less settled; negative Δ win% (also red) = results worsened.